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Literature Review: Utilising Online Gamified Learning to Improve Students’ Learning Motivation in ESL Classroom

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The technological advances in the current industrial revolution have brought positive changes in multiple fields, including education. Nowadays, young students are more interested in using gadgets and technology and they are inseparable from technological advancements. This literature review paper focuses on utilising gamified learning to improve students’ learning motivation in ESL classroom. Rather than using books and going to the library to increase their knowledge and confidence, the students prefer to learn via technology and utilise games as a way of equipping their time and knowledge. Numerous past studies have proved that online gamified learning has tremendously increased students’ motivation in English language classrooms as they provide a relaxing learning environment by reducing learning anxiety and fun and enjoyable learning experiences as well as promote positive learning attitudes. This is due to the fact that games' emphasis on enjoyment, excitement, and competitiveness can increase students' motivation and enthusiasm for learning English.

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