Acquiring knowledge of prepositions of place (namely, in, on, and at) is a crucial aspect of the process of acquiring proficiency in the English language. It is essential to understand how ESL primary learners construct meaning. This literature review examines three key areas pertaining to the acquisition of prepositions of place, namely the significance and difficulties encountered by learners, as well as the potential benefits of utilising online games to facilitate learning. The present study asserts that primary English as a Second Language (ESL) learners in Malaysia encounter difficulties in accurately applying their understanding of prepositions of place, both in academic settings and in everyday communication. This phenomenon occurs as a result of inadequate methodology. According to several prior studies, it has been demonstrated that online games can facilitate the learning process of individuals by providing three significant criteria: an attractive design, interactive features, and a real-time strategic approach. Given the proliferation of readily available online games on the internet, it is imperative for educators to exercise discernment in the curation and recommendation of materials that align with the aptitude and requirements of their students.
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