International Journal of Academic Research in Business and Social Sciences

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An Engineering Review of the Microsoft Kinect System for Global Anthropometry Applications

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Anthropometry is the study of human body measurements and is very important for fields like ergonomics, clothing design, and healthcare. Usually, people measure the body manually, but this method is slow and takes a lot of effort. While 3D body scanners are better and faster, they are also very expensive for many users. This paper provides an engineering review of the Microsoft Kinect as a low-cost alternative for global anthropometry. We discuss the changes from Kinect v1 to Azure Kinect, specifically on the sensor accuracy and how it detects body joints. This review is useful for researchers and small companies that need 3D body data but have a small budget. Overall, this study shows that the Kinect system is still an effective and cheap tool for digital anthropometry today.
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