International Journal of Academic Research in Business and Social Sciences

search-icon

Decoding Visitor Perceptions in Museum Cultural and Creative Contexts: A Multidimensional Conceptual Approach

Open access
This study employs a systematic literature review (SLR) approach, using research published from 2010 to 2025 on visitor perceptions of Cultural and Creative Products in Museum (MCCPs). The findings reveal recurring visitor perceptual themes and a variety of external contextual influences that shape visitor knowledge and interaction with museum products. The data points are finally synthesized into a conceptual framework that reveals the intricacies influencing visitors’ multi-dimensional experiences in modern museums. This research provides a more coherent conceptual foundation for analyzing cultural consumption and visitor experience in museums, contributing to social science research. Furthermore, it offers practical guidance for developing, disseminating, and designing culturally resonant creative products. The study acknowledges limitations in terms of cultural scope and methodological diversity and encourages future research to explore cross-cultural perspectives, participatory design, and emerging digital practices.
Anastasiadou, C., & Vettese, S. (2021). Souvenir authenticity in the additive manufacturing age. Annals of Tourism Research, 89, 103188. https://doi.org/10.1016/j.annals.2021.103188
Cai, S. (2022). Research on creative design innovation of Sanxingdui Museum. South-Central Minzu University.
En??el, I.-O. (2013). The Role of Information in Art Museum Communication Process. Procedia Economics and Finance, 6, 476–481. https://doi.org/10.1016/S2212-5671(13)00165-2
Gao, B. W., Zhu, C., Song, H., & Dempsey, I. M. B. (2022). Interpreting the perceptions of authenticity in virtual reality tourism through postmodernist approach. Information Technology & Tourism, 24(1), 31–55. https://doi.org/10.1007/s40558-022-00221-0
Gu, M., & Zhao, T. (2025). Research on the purchase intention of museum digital cultural and creative products based on value adoption model. Scientific Reports, 15(1), 18184. https://doi.org/10.1038/s41598-025-02140-6
Han, D., Tan, S.-K., & Tan, B.-C. (2025). Culture, art, technology, and perception: A creative generation model for museum cultural and creative product design. International Journal of Innovative Research and Scientific Studies, 8(3), 1346–1361. https://doi.org/10.53894/ijirss.v8i3.6800
He, L., & Timothy, D. J. (2024). Tourists’ perceptions of ‘cultural and creative souvenir’ products and their relationship with place. Journal of Tourism and Cultural Change, 22(2), 143–163. https://doi.org/10.1080/14766825.2023.2293287
Hu, Y. (2018). Souvenir = Authentic+sustainable –a guide for designers [Master thesis in design]. Linnaeus University.
Huang, H., Chen, H., & Zhan, Y. (2023). A Study on Consumers’ Perceptions of Museum Cultural and Creative Products through Online Textual Reviews: An Example from Palace Museum’s Cultural and Creative Flagship Store. Behavioral Sciences, 13(4), 318. https://doi.org/10.3390/bs13040318
Jin, X., Sahari, F., & Azahar Shaik Hussain, S. (2024). An overview of consumer preferences for souvenirs in China post-COVID. Edelweiss Applied Science and Technology, 8(4), 1738–1758. https://doi.org/10.55214/25768484.v8i4.1549
Lee, I.-J., Chen, C.-H., & Su, C.-Y. (2017). App based souvenirs and entry tickets: A new means of enhancing post visit memories: A case study from Taiwan. Tourism Management Perspectives, 24, 177–185. https://doi.org/10.1016/j.tmp.2017.09.001
Li, Y. (2020). Tourists’ preferences of souvenir design based on expressive attributes? a cross-cultural perspective [Master of Science]. Purdue University.
Li, Z., Shu, S., Shao, J., Booth, E., & Morrison, A. M. (2021a). Innovative or Not? The Effects of Consumer Perceived Value on Purchase Intentions for the Palace Museum’s Cultural and Creative Products. Sustainability, 13(4), 2412. https://doi.org/10.3390/su13042412
Li, Z., Shu, S., Shao, J., Booth, E., & Morrison, A. M. (2021b). Innovative or Not? The Effects of Consumer Perceived Value on Purchase Intentions for the Palace Museum’s Cultural and Creative Products. Sustainability, 13(4), 2412. https://doi.org/10.3390/su13042412
Lin, F., & Ryu, K. (2023). How product design affects repurchase intention, eWOM, and museum visit intention: Museum mystery boxes in China. Journal of Travel & Tourism Marketing, 40(5), 434–451. https://doi.org/10.1080/10548408.2023.2258154
Norman, D. A. (2013). Design Psychology: Emotional design (2nd ed.). CITIC Publishing Group.
Not, E., Zancanaro, M., Marshall, M. T., Petrelli, D., & Pisetti, A. (2017). Writing Postcards from the Museum: Composing Personalised Tangible Souvenirs. Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 1–9. https://doi.org/10.1145/3125571.3125583
Qiuxia, Z., Abdul Rahman, A. R., & Wenhong, H. (2022). A Thematic Review on Souvenirs from Design Perspective Publications from 2012–2022: Analysis of Trends for Future Studies. Cogent Arts & Humanities, 9(1), 2100129. https://doi.org/10.1080/23311983.2022.2100129
Sacco, P. L., Ferilli, G., & Blessi, G. (2018). From Culture 1.0 to Culture 3.0: Three Socio-Technical Regimes of Social and Economic Value Creation through Culture, and Their Impact on European Cohesion Policies. Sustainability, 10, 3923. https://doi.org/10.3390/su10113923
Shang, C., Zhang, A., Xue, Y., Guoqiang, A., & Liu, W. (2025). Mechanisms influencing consumer purchase intention: Cultural and creative products in museums. Social Behavior and Personality: An International Journal, 53(6), 1–11. https://doi.org/10.2224/sbp.14349
Shao, J., Ying, Q., Shu, S., Morrison, A. M., & Booth, E. (2019). Museum Tourism 2.0: Experiences and Satisfaction with Shopping at the National Gallery in London. Sustainability, 11(24), 7108. https://doi.org/10.3390/su11247108
Song, Y., & Li, M. (2018). Research on cultural and Ccreative product development based on museum resources. IOP Conference Series: Materials Science and Engineering, 452, 022090. https://doi.org/10.1088/1757-899X/452/2/022090
Tang, J., Liu, B., & Chen, S. X. (2025). Exploring How Cute Museum Cultural and Creative Products Affect Consumer Engagement Behavior. Journal of Vacation Marketing, 13567667251366693. https://doi.org/10.1177/13567667251366693
Text Mining and Design Optimization Study Based on Online Reviews of Cultural and Creative Products. (2025). Design Studies and Intelligence Engineering, 611–619. https://doi.org/10.3233/FAIA250313
Tian, X., Luo, S., Cheng, H., & Liu, C. (2025). Text Mining and Design Optimization Study Based on Online Reviews of Cultural and Creative Products. In L. C. Jain, V. E. Balas, Q. Wu, & F. Shi (Eds.), Frontiers in Artificial Intelligence and Applications. IOS Press. https://doi.org/10.3233/FAIA250313
Walhimer, M. (2016). Museum 4.0 as the Future of STEAM in Museums. STEAM, 2(2), 1–12. https://doi.org/10.5642/steam.20160202.14
Wei, M., Chen, T., & Hsieh, Y. (2019). Study of Cultural Creative Merchandises of Museums and Cultural Heritage. In P. Zhao, Y. Ouyang, M. Xu, L. Yang, & Y. Ren (Eds.), Advances in Graphic Communication, Printing and Packaging (Vol. 543, pp. 447–451). Springer Singapore. https://doi.org/10.1007/978-981-13-3663-8_60
Wu, M.-Y., Tong, Y., Wall, G., & Ying, T. (2021). Cultural production and transmission in museums: A social practice perspective. Annals of Tourism Research, 87, 103130. https://doi.org/10.1016/j.annals.2020.103130
Xia, J., Li, Y., & He, Y. (2024). How cultural and creative tourism product design affects the psychological generation of cultural confidence?evidence from the Three Gorges Museum in China. Research Square. https://doi.org/10.21203/rs.3.rs-5025754/v1
Yares, L. (2022). The Material Inventories of Millennial Jewish Lives: Affective Learning and Jewish Consumer Culture at the National Museum of American Jewish History Gift Shop. Material Religion, 18(2), 161–181. https://doi.org/10.1080/17432200.2022.2048603
Zhang, W.-Y., Zhang, S.-N., Li, Y.-Q., Ruan, W.-Q., Zhou, Y., & Feng, X.-B. (2024). Typical or novel? The influence mechanism of tourism cultural and creative products’ appearance style on tourists’ willingness to pay a premium. Journal of Destination Marketing & Management, 34, 100954. https://doi.org/10.1016/j.jdmm.2024.100954
Zhou, C., & Halim, N. (2025). Visitors’ Perception of Sanxingdui Museum’s Best-Selling Cultural and Creative Products: Insights from the Narrative Functions Framework. PaperASIA, 41(4b), 301–313. https://doi.org/10.59953/paperasia.v41i4b.751
Zhu, Q., Rahman, R., Alli, H., & Effendi, R. A. A. R. A. (2023). Souvenirs Development Related to Cultural Heritage: A Thematic Review. Sustainability, 15(4), 2918. https://doi.org/10.3390/su15042918
Zhou, C., & Halim, N. (2025). Decoding Visitor Perceptions in Museum Cultural and Creative Contexts: A Multidimensional Conceptual Approach. International Journal of Academic Research in Business and Social Sciences, 15(11), 1297–1311.