Arabic poetry represents a significant literary heritage that has shaped the development of the Arabic language and culture from the pre-Islamic (Jahiliyyah) era to the modern age. Nevertheless, the teaching of Arabic poetry to non-native learners, particularly Malay students, often faces considerable challenges in terms of linguistic comprehension, the complexity of poetic structures, and the limited interest in traditional literary materials. Accordingly, this study seeks to establish expert consensus on the principal components and their constituent elements as the foundation for developing an interactive learning module for Arabic poetry through augmented reality technology. The design phase, aimed at achieving expert agreement, employed the Fuzzy Delphi Method (FDM) using a seven-point Likert scale. A total of ten experts from diverse academic and professional backgrounds participated as respondents. The collected data were analyzed using Triangular Fuzzy Numbering, while the ranking of items was determined via the Defuzzification process. The findings reveal that consensus was achieved, with a threshold value below 0.2 (d<0.2), a consensus level exceeding 75 per cent, and a fuzzy score (A) greater than 0.5. In sum, the expert-validated components and elements related to the interactive module for teaching Arabic poetry with augmented reality can yield an innovative and engaging learning tool, fully aligned with the pedagogical imperatives of 21st-century education, by integrating interactivity and immersive technological features.
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