Nowadays, the video game industry is booming, and the integration of traditional visual elements into game art has become a trend. This not only gives games a unique artistic style and meets the requirements of "localization", but also plays an important role in cultural inheritance and market competition. However, the current application of traditional visual elements in game art is fraught with problems, such as the misuse of cultural elements and the distortion of history, which has caused many controversies and negative experiences for players. Due to the lack of a scientific and systematic evaluation system, it is difficult to effectively evaluate the application effect of traditional visual elements in project design. Therefore, this study adopts the Delphi method to construct an evaluation indicator system. Through literature research, five primary indicators and sixteen secondary indicators were initially proposed. After two rounds of soliciting expert opinions, the indicators were adjusted and optimized. The final system includes five primary indicators and sixteen secondary indicators, and the corresponding weights were calculated. This system has significant value in game research and development design, classical case evaluation, and academic research, and provides strong support for the rational application of traditional visual elements in the game industry.
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